The reason is PHR bombers. They are just so good. Hitting on 2+ and causing criticals on 4+ they have the potential, in numbers, of causing a truly massive amount of damage.
Sure, point defense is an issue, especially considering that it is a defense mechanism that is usually affected by hull damage in other games, but given that you can critical so easily, it's also relatively easy to overcome PD.
When paired with a twin burn through laser on the prow the ship is a damned fine one!

I love carriers, always have. Doesn't matter the genre really. The idea of massive amounts of fighters
and bombers has always been cool to me.
I decided to make the highlighting colour of the gravity nullifiers a bit more white. They look a bit more 'anime' but they pop a whole hell of a lot more.
Anyhow, enjoy!
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